Showing posts with label Star Wars Battlefront. Show all posts
Showing posts with label Star Wars Battlefront. Show all posts

Friday, April 21, 2017

The Breakdown: StarCraft, Titanfall, COD, & More


Ello ello. Welcome back to BaicunnPress! Thank you for stopping by. It's a fantastically rainy day outside where I'm at. I hope you beautiful bastards are having a great day. It's Friday so let's get into The Breakdown.

Good news everybody! What's better than sunshine unicorns and nyan cats?...Free games, of course.

While they are working on StarCraft Remastered, Blizzard wants to keep the game brooding in our hearts and minds. To insure their psy-ops campaign is successful, Blizzard has released the original StarCraft with the Brood War expansion for free. They are calling it StarCraft Anthology. Based on the latest patch notes, they've ironed out some bugs that come with trying to play a nearly 20 year old game on a modern pc, along with some upgrades in matchmaking. Patch notes are here and download are available here. Also more StarCraft news should be unlocked on their official site on Thursday.

The day after the new shit drops on the StarCraft site; new Titanfall 2 will have a new DLC drop. Starting on Tuesday; 4/25, Respawn is set to launch 2 new maps, bringing back the Marked for Death gamemode, and adding the M.R.V.N. faction. It's rumored that we may even see a new Titan released.



In an antithetical twist, Activision has announced that they a releasing a new COD (surprise!?). It appears that this time around Sledgehammer is going back to the glory days of World At War with COD: WWII. Activision has announced a live stream event to start here at 1PM EDT on Wednesday; 4/26.

Since we're talking about publishers grasping at straws and DLC; EA released a full length trailer for Star Wars: Battlefront 2 at Star Wars Celebration. During the keynote talk EA/ Dice made comments inferring that there would be more options, a campaign, and no season pass DLC. Later further comments were made muddling facts by rephrasing to state, that there is not, not going to be pay for DLC. So who really fucking knows if consumers are going to get screwed again or not. I'm pessimistically optimistic, but I won't be pre-ordering this go round.


The world was given a Star Wars: The Last Jedi taser trailer. The trailer did present a bit of a kerfuffle with some fans, as Kylo Ren's mangled mug getting some cinematic cosmetic work. If you look closely you'll see that the gigantic Tyrion-esque scar has been downsized and migrated, becoming one of those badass brow to check eye scars. I guess the New Order has a pretty badass insurance plan.



While on the topic of the oddly grotesque, the English dub of Attack On Titan season 2 drops on Adult Swim tomorrow night.


In the same hyper japanese vein, Bandai Namco, has announced their newest game; Code Vein. It appears to be one part Dark Souls and two parts anime. The project is being directed by Hiroshi Yoshimura of God Eater's fame. Running on the Unreal 4 engine, this vampire based RPG is likely to attract a fan base quickly when it releases in 2018.

Vampires, aliens, and crazy shit oh my. Running on the heels of a successful 6 episode run in 2016, the X-Files is returning again for a 10 episode. Set to go to season in 2017-18.

In other fanboy pleasing news, Steven Universe is returning May 5th. The news comes straight from Cartoon Network via their Twitter account. To help make the announcement, Cartoon Network released a teaser trailer.  



And rounding out the break down, Nintendo has announced that they are discontinuing the NES Classic. If you're wanting to add this game to your collection, time is running out; as the current production cycle will be it's last. But have no fear, as it is widely rumored that like their very own savior of Hyrule, Nintendo will be releasing an SNES Classic soon.

Thank you again for stopping by BaicunnPress. I hope you have a fucking awesome weekend. I'm headed out this evening for the MTG Prerelease. Crossed fingers for good pulls. Stop by next Friday for another Breakdown. I'm currently working on a few different projects and trying to tighten up my workflow so that I can get more content out to you guys faster. If you have any suggestions, please let me know. 

-Chali Baicunn

Wednesday, July 6, 2016

Battlefront After Bespin DLC: Part 2 - So Fucking Done! There Is No Hope For This!

Good morning you beautiful bastards! Thank you for stopping by the blog today. I hope that you've all gotten through the weekend's festivities with your limbs, property, and pride intact. I do apologize for the delay of this post. In Part 1 I asked current players what they thought about the game after the release of the Bespin DLC and the accompanying patch. This post will be my opinions and views about the game up this point. This will be the last post I make about Battlefront unless some very substantial changes are made.

Where to start.. Where to start... Well I guess I'll talk about the good first. Lobby wait times seem to minimal. I'm playing on PS4, so it may be bad on another platform. Game mechanics seem more balanced, but honestly "balance" is completely subjective sans a weapon or ability that's completely OP. Bespin maps are fun, but I found that every match on Carbon Freezing Chamber seemed to devolve into a game of "which team has more dioxin grenades?" At first, it was fun, and then the shit just wore on, and on, and on. The addition of new weapons was nice...

So to the not so good parts. Primarily, this game is more of a bitter disappointment than Jar Jar Binks. If that's not a scathing indictment of the shallow and hollow husk that this game is. Fucking seriously! This shit is the Kim Kardashian of video games. It starts of all pretty, then after spending some time with it, you're just like, "Why the fuck do people care that you exist? You provide nothing of any substance." I just don't get it. Hut Contracts... Meh... Good thought, but fucking terrible execution. Objectives don't always get counted. Then you have to enter playlists in order play DLC specific maps. I'm not sure if this is an attempt to obscure what would be entirely empty lobbies, or if some how DICE and EA have both forgotten that "game type" lobbies are a thing in other games. Ugh, and there's still no real/ terribly interesting solo play. By now, I was hoping that maybe.. just maybe, EA would have offered some kind of appeasement token. Throw us a fucking bone here. Something, anything.. Shit I'm not terribly picky. As long as the shit is entertaining and actually functional... I think I'd be okay with that. And who the fuck at Disney is signing off on these licenses?

It just fucking now hit me. I don't know why I was blind to it before. This is kind of off topic, but it just may explain the flaccid performance of this game. The relationship between EA and Disney seems to have that oddly calm Steve Jobs and Bill Gates feel to it.

In this story Disney is Steve Jobs and EA is Bill Gates. they're both basically fucking assholes pretending to be innovators, while creating derivative tripe because, well this is 'Merica and we seem to really love that shit 'round here. Disney more or less gave EA's R&D a literal dick load of money by licensing the use of the Star Wars franchise, much like Apple did with Microsoft and DOS. And when Disney isn't looking, EA is over in the corner finishing the development on the new game engine that was suppose to be powering Battlefront. They more or less rushed the product to market, and the title says Star Wars, so it was certainly going to sell. Now that EA has finally polished their dev work, and is about to launch a full title under Battlefield 1 which seems to show more promise (a pretty substantial amount more that Battlefront). In the end, Disney will probably become a bigger asshole, and will have a nervous break down, and then maybe get cancer after investing heavily in portable music device and 3D animation (I'm leaving out the death part because it seems a bit too insensitive?..). And fucking EA is just gonna keep on going, not giving fuck, and doing whatever they want. And people are still going to buy their shit because.. well, I don't know why. Maybe because of the hypetrain, engineered and driven by the zealous and militant marketing wing of EA. Maybe I'm wrong, but seriously, Disney, I'd dump EA if I were you.

So, after my long winded, esoteric, and dare I say angst-y diatribe, here are my final thoughts on Battlefront  This game was over-hyped. EA toyed with our emotions and our money (which Big Perm would argue that they're the same thing.) The community seems to be desperate for someone or something to save them, or just put them out of their misery. Seriously, if you put any kind of thought into buying this game... Don't! It's a hollow excuse for a game, and sucks the testicles of a medium sized equine usually used for the carrying of goods and people in dry harsh environments.

So what do you think? Am I right? Am I wrong? Have I been unfair? Let me know. As always, thank you for stopping by the blog. Don't forget to follow on Twitter at @BaicunnPress. I'll have a post up in the very near future with a video interview I did with Rick, the US Community Leader for Warhorse Studios.

I'll see you soon.

-Chali Baicunn

Friday, July 1, 2016

Battlefront After Bespin DLC: Part 1 - What Players Think About The Game In It's Current State

Ello ello poppets! Thanks for stopping by today. If you are a regular reader of the blog, then you'll know that I have been quite critical of Battlefront and EA. With the release of Bespin DLC and the significant patch that accompanied it, I wanted to get a feel of what other players are thinking and feeling at this point. I figure the game is about halfway through it's life cycle, and now is probably the best time to do this post. This will be a 2 part post. The first part will be feedback from players, and the second part will be opinion. I have intentionally avoided playing since Bespin and patch release, in order to do this post. I hope you enjoy, and as always your feedback is welcome. 

I put forth the following thread out on /r/battlefront & Star Wars Battlefront Community Forums:

"Hello Everyone, and good day to you.

My name is Chali and I run a blog at baicunnpress.com. I'm looking for player feedback regarding the state of the game after the release of Bespin and the patch that accompanied it for a blog post. I have been quite critical of EA and Battlefront in several posts, and I'd like to know what other players think.
A few of the questions I have are:

What were your initial thoughts/ feelings about the game, and have those changes?

Has EA made any honest changes to get the game to where you believe it should be?

What could EA do to address any of your concerns?

Is the new patch working/ did it properly balance the game?

Any other thoughts you have.

Please only reply if you don't mind being attributed in my post.
Thanks for any feedback."


I didn't let the threads run too long to avoid any trolls. Ironically, the cynical bastards over on the Battlefront Community Forum, mostly treated me as if I were squeaky troll or with the smugness that only comes with being dedicated wholly to a bad game that gets insulted a lot.



Luckily, I did get two legitimate replies though:




  I also received the following replies on reddit:



It seems to me that those still playing and active in both the game and community seem to be dedicated, but are disappointed.

Before closing up the thread I asked this final question:

"If you are unhappy with the game, why keep playing, and/ or why continue to visit the community forums?"  

I received the following two replies:





That's the end of Part 1, I'll be playing Battlefront this weekend, and putting up Part 2 at the end of it. What are your thoughts? Be sure to let me know in the comments or on Twitter. Thanks again for stopping by. 

-Chali Baicunn

Thursday, January 28, 2016

EA Pulls Booth From E3

Hello! How's it going out there in the wild today! Seems that the seemingly unsinkable ship, that is EA is growing very concerned about their relationship with their community. If you've read my previous posts, you'll know that EA and I are not on the best of terms currently. I'm not going to go into my personal feelings about EA today, but instead want to talk about some HUGE E3 news involving EA. 

Amid the blowback of several failed title launches, and the presumed PR nightmare of a growing contempt amongst many gamers directed at EA over the quality and value of their products. EA has decided to pull their booth from E3 showroom floor. Instead EA has reported that they will be hosting an event at the Club Nokia venue outside of E3. This event will be called EA Play. Unlike E3 the event will be open to public from June 12 to the 14th. On June 12th in London, EA will be hosting a similar event as well.

On EA's official announcement page, they are reporting that live attendees will get hands on time with demos, along with competitions, special guests, and exclusive schwag. On top of public access, they are also reporting that they will be live streaming their press conference, new games, and behind the scenes content. Gamesbeat is currently reporting that an EA spokesman is quoted as saying,

"It’s an all-new event that puts our players first and creates a play experience built around them.  Play LA will be at Club Nokia at LA Live on June 12-14, and Play London will be at The Mermaid on June 12.  Both events will kick off with a live press conference and offer hands-on with our games, and more."


The press conference is currently scheduled to begin at 1PM PT on June 12, 2016. It's presumed that the Press Conference and events will be live streamed on there Twitch channel here. If you're interested in getting more details about the event and how to get tickets, you should go to the official EA announcement page here and sign up for email updates.

So what do you think? Is this just standard PR? Or do you think that EA may have turned a corner? I personally hope they have. Let me know what you think. Please share and follow on Facebook, Google+, and Twitter. Thanks for stopping by again, and as always I will see you later.

-Chali Baicunn

Wednesday, January 27, 2016

EA's Battlefront Update: Legit, PR Bullshit, Damage Control?

Hello and welcome back again! Thanks for stopping by. Brand new Star Wars Battlefront news just released, and oh boy is it good-ish news. I'm trying to be hopefully optimistic, but with the shit stain that EA keeps leaving in my life it's going to be hard to do. I have not hidden my feelings about this game. I have been more than disappointed. As an interesting side note, I did not lock down my PSN account, and over the weekend, myself and my 5 year old became the owners of the Season Pass. Although this was my fault and I do not expect any refunds, I am now $115 deep in this... So I'm going to keep posting on it, and calling out the bullshit when I see it, and give praise when it's deserved. With that said, this post and any future posts about Battlefront and it's Developer/ Publisher will be subjective, but I will present logical & possibly inflammatory arguments to support my opinion. You'll also see several times in my posts that I refer to EA and DICE interchangeably, and that's because EA owns DICE and so as a concept they are the same thing. So let's not delay any further and jump right into the post. 

Battlefront is finally getting an update today, and EA is being a little more transparent. All of the details are outlined on in a post titled "The Road Forward" written by Sigurlina Ingvarsdottir; Senior Producer for Star Wars Battlefront. And with this update comes a bit of renewed cynical optimism for me. I'm honestly not sure that EA/ DICE can save this title, as they are going to be restricted to what the engine can do. Also at this point, any of the changes asked for by the community are completely dependent on EA's ability to listen to it's audience.

First we'll start with the really bad. If you remember in last weeks Midweek Breakdown, I had mentioned that Battlefront Community Leader; Sledgehammer70, had congratulated the community in smashing the Christmas Holiday Community Challenge. He was so pleased to tease us with a special gift for the community, in the following post made on the Battlefront Community Page:

"Just before the holidays, we kicked off the first Star Wars Battlefront community event, where we asked you to play 500,000 hours as Han Solo and Luke Skywalker. 

Today, we’re happy to let the community know that you smashed the 500,000 hours played mark, playing over a total of 1.2M hours as Luke Skywalker and Han Solo between START and FINISH. Most impressive.


This achievement is worth a special reward that directly ties to Han Solo and Luke Skywalker. What could this reward be? In true Jedi fashion, it will be revealed in the coming update this month. You will want to look to Hoth to show the fruits of your labor once the January update has been released. Stay tuned to our official channels for more details."  

This tease left many in the community to speculate that the gift would be playable tauntauns. Well the wait is over. The update is coming today, and do you know what these def bastards gave us? Mother fucking Luke and Han themed outfits when playing as either on Hoth! Fucking really?! You know and I both know that the tease was masterful execution of PR bullshit.

To be fair though, there are more updates being released today. (Link to the release notes at the bottom of this post.) Along with some pretty significant balancing tweaks, we're also getting some well needed spawn adjustments. We can also now play Blast, Droid Run, Drop Zone, Hero Hunt, and Heroes vs Villains multiplayer modes on Raider Camp. This is the same map used in Tatooine Survival. EA also made the following promises in their announcement:

"In February, we will continue to add more free content for all players, including a new Survival mission on Hoth, and a brand-new Hoth multiplayer map that will support our larger game modes including Walker Assault, Supremacy, Fighter Squadron and Turning Point. Speaking of Turning Point, we are also excited to make this popular mode available on all maps that currently support Walker Assault and Supremacy in the February update.

In March, we will be adding another exciting new multiplayer map on Endor that will support Walker Assault, Supremacy, and Turning Point, and an additional Tatooine Survival map."

So it looks like we'll be getting a bit more free content. I believe these kinds of changes are great steps in the right direction. And I will even thank EA and DICE for do these things. But wait there's still more...

The other major parts of today's update have to do with adding private match functionality, Community Events, and Daily Challenges. I currently do not know how well or even the mechanics of private match making. I have so far been unable to find information on the number of players allowed, or game mode restrictions. I know people have been asking for it, but it does little for me as most of my friends have abbandoned this sinking wreck due to hollowness of the game. It's probably safe to say they won't be coming back just for private matches, a few maps, and some added balance.

Community Events and Daily Challenges are a whole other beast. Honestly this announcement makes me think that DICE/ EA are not really in touch with the realities of gaming. Especially when we look at what the follow section of their public announcement says:

"The introduction of Daily Challenges and Community Events. These are designed to rally the Community around certain goals and objectives, giving players the chance to earn credits and unlocks even faster. We'll have more news regarding Community Events and Daily Challenges in the days ahead."

Just let that sink in for second... If you've played Battlefront for any extended periods of time, you should realize that at some point credits become useless and stop adding any depth to the game. After unlocking ever gun and ever Star Card, the only thing to spend credits on are skins. As I and many other reviewers have pointed out, the skins are lazy and add nothing to the game. Many people have even argue that they may even take away from the game, as most of the alternative skins simple remove the helmet from the stormtroopers, and this is not ok with many a Star Wars fan. 

So we've established that more credits are kind of meaningless in the macro-scope of the game. Then if history repeats, and we assume that community rewards for completing challenges and events will be more character skins. So this equation would then apply:

 More Credits + More Skins = 0 Net Gain

This is speculation at this point. But it feels par for course when it comes EA and its subsidiaries, and is absolutely the dumbest way to reward people play for playing the game. It adds no depth or substance to the core game, and only pisses of those of us who purchased a over hyped product with high expectations. This shallow attempt at appeasement, will only further decrease interest. Thus setting up a scenario where EA cuts its losses and stops truly supporting the title.

The final bit of news released with the update announcement was details about the Season Pass DLC. As expected the DLC will be released quarterly, with expected releases in March, Summer, and Fall of this year, and one more release sometime in early next year. The following list and descriptions are taken directly from the update post:

"Star Wars™ Battlefront™ Outer Rim (March 2016) - Fight among the factories of Sullust and battle within Jabba the Hutt's palace on Tatooine
Star Wars™ Battlefront™ Bespin (Summer 2016) - It's hunt or be hunted in this action-packed experience set in the Cloud City of Bespin
Star Wars™ Battlefront™ Death Star (Fall 2016) – That’s no moon! One of the most iconic locations in the Star Wars universe makes its debut in Star Wars Battlefront.
Star Wars™ Battlefront™ Expansion Pack 4 – Title TBA (Early 2017) – We will have more details to share about this exciting new expansion pack in the coming months."

Many of these changes seem to indicate that EA and DICE are listened; at least some what listening to the community. But they've had since November to address these issues and have not. So why now? Is it because the swell of Christmas noobs that have beaten down the forums with complaints? Is it because of the hordes or vocal and disappointed reviewers? IDK...

EA ends their announcement with the following:

"At DICE, we're passionate about what we've created with Star Wars Battlefront, and are committed to supporting not only the game but all of our fans over the months ahead. We can’t wait to keep traveling through the galaxy far, far away, with all of you."

The above statement just really rubs me the wrong way. Yeah it's a great sentiment. It makes people feel warm and fuzzies. But, after personally witnessing at least a decade of EA's consumer abuse. In their slowly escalating extortion campaign of releasing what can only be described as underwhelming and incomplete titles with pay for DLC. Each proceeding title worse than the last, in content and in sales. It really just seems like EA and it's subsidiaries are seeing just how far they can push the line before gamers revolt.

So here are some parting thoughts for EA/ DICE: How many people in the Battlefront community have to tell you that they want substance, not skins? How many people have to complain about your lack luster performance before you supply their needs? And honestly you wouldn't be so bad if your marketing hype machine wasn't so good, and your business model so opaque. Again, I'll admit that you took baby steps today, but is it that you cannot provide for the wants your fan base due your inability to deliver? Or does your failure come from some morally abstract authoritarian concept that you alone may be the gatekeeper of the needs and wants of your customers? I'm personally leaning towards the latter. Your names have become synonymous with a concept of everything that is wrong with the gaming industry. If I'm wrong prove it! Own your mistakes, make good on your hype, and earn back the respect of not just your customers but the greater gaming community.

At this point, I'm a bit more hopeful. However, I'm not holding my breath. EA has screwed the pooch so far,  I can't expect much more for the fixes. And with that I'm done for now.


Thank you guys for stopping by. I really appreciate your suppose. So what do you think. Am I over reacting? Should I take it a bit easier? Let me know on Facebook, Twitter, Google+, or in the comments sections below. Please share, and as always, I will see you later. And as I said earlier you can expect more Battlefront content in the future. I'm going to beat this dead horse until it becomes a horse zombie, and starts trying to change other horses into zombie too. (Well that an excessively convoluted metaphor, but I think it works.)

-Chali Baicunn

Thursday, January 21, 2016

Midweek Breakdown - E3 Official Dates, Poe Dameron Gets A Comic Book, And More

Hello out there in the wonderful world wide web! I hope you're not too terribly scarred from yesterday's philosophical post. It's Thursday, and you're probably questioning the reason you got out of bed. Work sucks, and you're now stuck in the weekly purgatory that is Friday-eve. Well fear not for today, I'll be introducing the first installment of a new weekly series; The Midweek Breakdown. Making sure that you're properly informed on all things nerdy going on in the world. This is going live today, but the series will be making a weekly appearance every Wednesday.

ESA officially announced that E3 2016 is scheduled for June 14th through the 16th at the Los Angeles Convention Center.

Coming in next, USA Today announced that Poe Dameron will be getting his own dedicated series. Marvel's Star Wars creators Charles Soto and Phil Noto will be taking up the reins. The Poe Dameron series will be written by Charles Soule of the "Lando" and "Obiwan & Anakin" series fame, with art supplied by Phil Noto. Noto had previously provided art for the "Chewbacca" series. The series is slated to release April of this year.

ESPN recently added an eSports section on their Sports Portal. ESPN is promising to cover everything esports related. If you're interested cruise over to espn.com to check it out.

In case you somehow missed it, we have the first Suicide Squad trailer released since Comi-Con:



Also just out, Disney has announced, that it ill be delaying the release of Episode 8. Originally scheduled to release in June 2017. Release has now been pushed out until December 2017. It should be noted that Avatar 2 is also scheduled to release at the same time. 

In other Star Wars news, a patch is coming to Battlefront sometime this month. Along with this announcement came another from Star Wars Battlefront Community Manager; Sledgehammer70. Sledgehammer put out the following statement on the Battlefront Community page:

"Just before the holidays, we kicked off the first Star Wars Battlefront community event, where we asked you to play 500,000 hours as Han Solo and Luke Skywalker. 

Today, we’re happy to let the community know that you smashed the 500,000 hours played mark, playing over a total of 1.2M hours as Luke Skywalker and Han Solo between START and FINISH. Most impressive.

This achievement is worth a special reward that directly ties to Han Solo and Luke Skywalker. What could this reward be? In true Jedi fashion, it will be revealed in the coming update this month. You will want to look to Hoth to show the fruits of your labor once the January update has been released. Stay tuned to our official channels for more details."


Some in the Battlefront community are speculating that this means we'll be seeing tauntauns in game soon. 

And finally, it's been announced that Darkwing Duck will be making a return to TV in 2018, on Disney XD. Disney has promised that the show will have a “gritty look that this generation of kids love.” but retain the “same energy and bumbling crime-fighting spirit”.

Thanks for stopping by again guys! I really appreciate it. If you think we missed anything, let us now. Please share, and comment. I appreciate feedback. And always, I hope to see you in the future.

-Chali Baicunn